Thursday, November 7, 2013

Friday, September 27, 2013

Bar Challenge



Here's what I started last week for the monthly challenge on Polycount. Will be starting the texture process.

Friday, September 13, 2013

Fixing little stuff




So, I fixed somethings that were pointed out to me. The main thing being the blurry terrain textures. I added a couple of shots because my roommate suggested I show the rest of the things I added to the environment.

Wizard's Cottage

















Finished up the final shots for my piece, let me know what you think. Thanks in advance.



Wednesday, September 11, 2013

Test Shot Interior


At my final stage

I am at my final stages of this piece. I am going to be fixing and adding some last minute stuff, then work on my post processing render to finish this off.

Saturday, September 7, 2013




I am almost at the point of finishing this up, so i can finally move on to something else. I only have a few more things to fix.

Saturday, August 31, 2013


Some quick light adjustments


Working on the my lighting. As i stated in my last post, I haven't edited the post processing render yet. DoF and AO not active.

Thursday, August 15, 2013

Easily distracted and slow workflow, however it's coming along. Here is my progress on the this environment. I haven't changed the post processing chain or added lights. I am just trying to finish up the last bit of textures and models.